donotturnoff

JThree

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I began to look into the theory of 3D graphics in 2018 (rasterisation in particular), and this project came out of that. It was the biggest project I had undertaken at this point, later rivalled by simpledoc and aerend.

JThree is a 3D rendering engine written in Java for my A-level computer science coursework. While it is fairly basic, it supports many core features such as texture mapping, collision detection, object saving and object interaction, and can be used for simple projects. It is functional but incomplete and has no documentation. However, it is complete enough that I have used it in a number of my other projects.

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